﻿using System.Collections.Generic;
using XLua;
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif

namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;

    public class UnityEngineTimeWrap
    {
        public static void __Register(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(UnityEngine.Time);
            Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);

            Utils.EndObjectRegister(type, L, translator, null, null, null, null, null);

            Utils.BeginClassRegister(type, L, __CreateInstance, 1, 25, 6);

            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "time", _g_get_time);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "timeAsDouble", _g_get_timeAsDouble);
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "timeSinceLevelLoad",
                _g_get_timeSinceLevelLoad
            );
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "timeSinceLevelLoadAsDouble",
                _g_get_timeSinceLevelLoadAsDouble
            );
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "deltaTime", _g_get_deltaTime);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "fixedTime", _g_get_fixedTime);
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "fixedTimeAsDouble",
                _g_get_fixedTimeAsDouble
            );
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "unscaledTime", _g_get_unscaledTime);
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "unscaledTimeAsDouble",
                _g_get_unscaledTimeAsDouble
            );
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "fixedUnscaledTime",
                _g_get_fixedUnscaledTime
            );
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "fixedUnscaledTimeAsDouble",
                _g_get_fixedUnscaledTimeAsDouble
            );
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "unscaledDeltaTime",
                _g_get_unscaledDeltaTime
            );
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "fixedUnscaledDeltaTime",
                _g_get_fixedUnscaledDeltaTime
            );
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "fixedDeltaTime", _g_get_fixedDeltaTime);
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "maximumDeltaTime",
                _g_get_maximumDeltaTime
            );
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "smoothDeltaTime", _g_get_smoothDeltaTime);
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "maximumParticleDeltaTime",
                _g_get_maximumParticleDeltaTime
            );
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "timeScale", _g_get_timeScale);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "frameCount", _g_get_frameCount);
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "renderedFrameCount",
                _g_get_renderedFrameCount
            );
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "realtimeSinceStartup",
                _g_get_realtimeSinceStartup
            );
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "realtimeSinceStartupAsDouble",
                _g_get_realtimeSinceStartupAsDouble
            );
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "captureDeltaTime",
                _g_get_captureDeltaTime
            );
            Utils.RegisterFunc(
                L,
                Utils.CLS_GETTER_IDX,
                "captureFramerate",
                _g_get_captureFramerate
            );
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "inFixedTimeStep", _g_get_inFixedTimeStep);

            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "fixedDeltaTime", _s_set_fixedDeltaTime);
            Utils.RegisterFunc(
                L,
                Utils.CLS_SETTER_IDX,
                "maximumDeltaTime",
                _s_set_maximumDeltaTime
            );
            Utils.RegisterFunc(
                L,
                Utils.CLS_SETTER_IDX,
                "maximumParticleDeltaTime",
                _s_set_maximumParticleDeltaTime
            );
            Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "timeScale", _s_set_timeScale);
            Utils.RegisterFunc(
                L,
                Utils.CLS_SETTER_IDX,
                "captureDeltaTime",
                _s_set_captureDeltaTime
            );
            Utils.RegisterFunc(
                L,
                Utils.CLS_SETTER_IDX,
                "captureFramerate",
                _s_set_captureFramerate
            );

            Utils.EndClassRegister(type, L, translator);
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstance(RealStatePtr L)
        {
            try
            {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    var gen_ret = new UnityEngine.Time();
                    translator.Push(L, gen_ret);

                    return 1;
                }
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Time constructor!");
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_time(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.time);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_timeAsDouble(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.timeAsDouble);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_timeSinceLevelLoad(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.timeSinceLevelLoad);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_timeSinceLevelLoadAsDouble(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.timeSinceLevelLoadAsDouble);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_deltaTime(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.deltaTime);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_fixedTime(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.fixedTime);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_fixedTimeAsDouble(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.fixedTimeAsDouble);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_unscaledTime(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.unscaledTime);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_unscaledTimeAsDouble(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.unscaledTimeAsDouble);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_fixedUnscaledTime(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.fixedUnscaledTime);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_fixedUnscaledTimeAsDouble(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.fixedUnscaledTimeAsDouble);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_unscaledDeltaTime(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.unscaledDeltaTime);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_fixedUnscaledDeltaTime(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.fixedUnscaledDeltaTime);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_fixedDeltaTime(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.fixedDeltaTime);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_maximumDeltaTime(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.maximumDeltaTime);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_smoothDeltaTime(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.smoothDeltaTime);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_maximumParticleDeltaTime(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.maximumParticleDeltaTime);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_timeScale(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.timeScale);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_frameCount(RealStatePtr L)
        {
            try
            {
                LuaAPI.xlua_pushinteger(L, UnityEngine.Time.frameCount);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_renderedFrameCount(RealStatePtr L)
        {
            try
            {
                LuaAPI.xlua_pushinteger(L, UnityEngine.Time.renderedFrameCount);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_realtimeSinceStartup(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.realtimeSinceStartup);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_realtimeSinceStartupAsDouble(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.realtimeSinceStartupAsDouble);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_captureDeltaTime(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushnumber(L, UnityEngine.Time.captureDeltaTime);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_captureFramerate(RealStatePtr L)
        {
            try
            {
                LuaAPI.xlua_pushinteger(L, UnityEngine.Time.captureFramerate);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_inFixedTimeStep(RealStatePtr L)
        {
            try
            {
                LuaAPI.lua_pushboolean(L, UnityEngine.Time.inFixedTimeStep);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_fixedDeltaTime(RealStatePtr L)
        {
            try
            {
                UnityEngine.Time.fixedDeltaTime = (float)LuaAPI.lua_tonumber(L, 1);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_maximumDeltaTime(RealStatePtr L)
        {
            try
            {
                UnityEngine.Time.maximumDeltaTime = (float)LuaAPI.lua_tonumber(L, 1);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_maximumParticleDeltaTime(RealStatePtr L)
        {
            try
            {
                UnityEngine.Time.maximumParticleDeltaTime = (float)LuaAPI.lua_tonumber(L, 1);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_timeScale(RealStatePtr L)
        {
            try
            {
                UnityEngine.Time.timeScale = (float)LuaAPI.lua_tonumber(L, 1);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_captureDeltaTime(RealStatePtr L)
        {
            try
            {
                UnityEngine.Time.captureDeltaTime = (float)LuaAPI.lua_tonumber(L, 1);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_captureFramerate(RealStatePtr L)
        {
            try
            {
                UnityEngine.Time.captureFramerate = LuaAPI.xlua_tointeger(L, 1);
            }
            catch (System.Exception gen_e)
            {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
    }
}
